Wednesday, January 18, 2012

intro into IAR my favorite object

What I am holding is my favorite Xbox 360 wireless controller; this is a really good design due to its unique twisting directional-pad; slick black color scheme; new concave analog sticks. Controller designer have to adapt to gamers to win their favor. The problem with the older generation Xbox 360 controller's D-pad is that there is too much give in the plastic piece that sits on top. Also, the circular cutout is not always lined up perfectly to fit inside the controller's casing, so the edges can hit the controller, too. Long story short, the defects in design lead to accidental directional commands and ultimately frustrated gamers.
When designing we must keep in mind the important functions of the object and it users. Overall the design of this object is excellent, it's wireless versus having a cord that get in the way. On the back there is a rechargeable battery attach. The contours of the controller fit perfectly in my hand, and it's very comforting to sit down and play a good game after an exhausting day.  I like this design style, because it's very comfortable, beautiful, symmetrical and sleek in form. It is a well design object. 




Culturally this object represents the demand for well round design and functioning lead to innovation, and advance to make technology better for society. It symbolizes the pursuit of perfection in technology to continually become better and more convenient.

Sub-culturally, this object could represent the practices of a relentless multi-billion dollar marketing machine that now sells kids violent video games. The bad influences of gaming have on children and its impact on the health and well-being of kids.

1 comment:

  1. Very good insight and opinions. Have you thought about the materials in the controller and their impacts? The plastics, metal, and dyes. How does the manufacturing of it all effect the culture, economy, and environment?

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